TheDragonClan.com
Welcome, Guest. Please login or register.
September 10, 2010, 02:57:59 AM

Login with username, password and session length
Search:     Advanced search
Use these buttons to link to us!
 
109223 Posts in 6999 Topics by 43851 Members
Latest Member: Pioriedsill
* Home Personal Messages Forum Search Calendar Help Login Register
TheDragonClan.com  |  Meditation Chamber  |  New Set Discussion  |  Topic: [TPW] Rising Sun Blade « previous next »
Pages: 1 ... 4 5 [6] Print
Author Topic: [TPW] Rising Sun Blade  (Read 2026 times)
Mirumoto Jun
Initiate
*
Offline Offline

Posts: 65


Everyone has potential. Yours ends here.


View Profile
Re: [TPW] Rising Sun Blade
« Reply #75 on: June 27, 2010, 04:03:55 PM »

Here's a strategy that I devised to counter being Routed and other such annoying cards. In the enviroment I play in, item destuction is pretty common. So what I do is send in an infantry to each province, or try to, to draw their infantry to defend their provinces. By themselves, they may be able to take a province, but then cavalry maneuvers kicks in and you send in a peep or two that has RSB on him. If all goes well, you resolve the other battles in hopes that they use something against the others, then SA/DA to use RSB or Yari to make your peeps unopposed. Obviously, Settling still kicks our butts, but if you have movement of some sort, it won't matter. You'll have 2 peeps with weapons, averaging about 15 - 20F for your army. Barring an overuse of Outer Walls, Ring of Earth and other province strength increasing cards, that should be enough to take a province.

Each battle and game will be different so you just got to be able to adapt.
Logged


There are many stances and sword positions, but you only win with just one. - Mirumoto's Niten
Mitsu Yokuni
Grandmaster
*****
Offline Offline

Posts: 1016



View Profile
Re: [TPW] Rising Sun Blade
« Reply #76 on: June 27, 2010, 07:53:45 PM »

Here's a strategy that I devised to counter being Routed and other such annoying cards. In the enviroment I play in, item destuction is pretty common. So what I do is send in an infantry to each province, or try to, to draw their infantry to defend their provinces. By themselves, they may be able to take a province, but then cavalry maneuvers kicks in and you send in a peep or two that has RSB on him. If all goes well, you resolve the other battles in hopes that they use something against the others, then SA/DA to use RSB or Yari to make your peeps unopposed. Obviously, Settling still kicks our butts, but if you have movement of some sort, it won't matter. You'll have 2 peeps with weapons, averaging about 15 - 20F for your army. Barring an overuse of Outer Walls, Ring of Earth and other province strength increasing cards, that should be enough to take a province.

IF i get a cavalry person like Tsia-Tsu or Mori, Kei or Armor of the Ryu/Straw Horse, I do everything not to oppose them with said cav perp and sleeze a province or 2/3. Last night was the first time I've ever got to use it and I used it with Yarijutsu to kill a defending Naizen, barely won that fight too.
Logged

[
Monk Samurai Duelist Kensai Hero Fire Void Thunder
Mirumoto Jun
Initiate
*
Offline Offline

Posts: 65


Everyone has potential. Yours ends here.


View Profile
Re: [TPW] Rising Sun Blade
« Reply #77 on: June 27, 2010, 09:53:28 PM »

Good point, Yokuni, though if you do it right, my strategy usually ends up taking a province or two unopposed while thinning the enemy forces (I play against a lot of Lions) at other battles. I think my record for successful uses of this strategy since the TPW release is 4 out of 6 games. Pretty good so far. But regardless, I love this weapon and usually manage to use its ability frequently enough.

Side-note: Naizen is a beast, one of the harder champions to get rid of. Good job.
Logged


There are many stances and sword positions, but you only win with just one. - Mirumoto's Niten
Mitsu Yokuni
Grandmaster
*****
Offline Offline

Posts: 1016



View Profile
Re: [TPW] Rising Sun Blade
« Reply #78 on: June 28, 2010, 10:31:04 AM »

Good point, Yokuni, though if you do it right, my strategy usually ends up taking a province or two unopposed while thinning the enemy forces (I play against a lot of Lions) at other battles. I think my record for successful uses of this strategy since the TPW release is 4 out of 6 games. Pretty good so far. But regardless, I love this weapon and usually manage to use its ability frequently enough.

Side-note: Naizen is a beast, one of the harder champions to get rid of. Good job.

You're lucky to get so much use out of it. I've got to use it Once out of a couple dozen games. I loved killing Naizen, Sneak-Yari  Grin
Logged

[
Monk Samurai Duelist Kensai Hero Fire Void Thunder
Mirumoto Ujio
Grandmaster
*****
Offline Offline

Posts: 1721


Shireikan of Genda's Legion- Currently Wandering


View Profile
Re: [TPW] Rising Sun Blade
« Reply #79 on: June 29, 2010, 01:22:28 AM »

It helps when i put it on sub-optimal targets. As much as I'd love to drop it on Mori, Tamago, Ishino, or one of the uniques, I tend to drop it on someone like Tsai-Tsu, Satobe, or Kondo.  That way my best actions are spread out and they'll rout Kondo, which isn't a big deal. And it leaves Tamago, Ishikura, Mori, etc to use their actions and the weapons they have.
Logged

4/4
5/8/2
Dragon Clan*Samurai*Jotomon's Shinrai*Monk*Semi-Enlightened*Experienced Milton Waddams*Co-Founder of Genda's Legion*Faber's Army*Unique



Mirumoto Akahito
Initiate
*
Offline Offline

Posts: 60



View Profile
Re: [TPW] Rising Sun Blade
« Reply #80 on: June 29, 2010, 06:22:27 AM »

It helps when i put it on sub-optimal targets. As much as I'd love to drop it on Mori, Tamago, Ishino, or one of the uniques, I tend to drop it on someone like Tsai-Tsu, Satobe, or Kondo.  That way my best actions are spread out and they'll rout Kondo, which isn't a big deal. And it leaves Tamago, Ishikura, Mori, etc to use their actions and the weapons they have.

This is a good tactic.  Do they get rid of the nasty blade with the kill action, or the much bigger force with the bow action?  And with respect to the blade itself, it may well be the target of routs and so on, but this means those other great weapons are working.  Suddenly the Fabatsu No Dachi is not the main target.  You're paying the gold cost ( hopefully with something like a secluded outpost ) to get the most out of all your other weapons you never got to use before.
Logged

みるもと あかひと
Togashi Ayame
Grandmaster
*****
Offline Offline

Posts: 1341


Dragon Clan's little sister


View Profile WWW
Re: [TPW] Rising Sun Blade
« Reply #81 on: June 29, 2010, 09:12:15 PM »

I am so torn on this card.

Tried it in my current deck, and I really don't like investing an 8 Gold attachement on a Personality (Rout/Crushing Strength/Overwhelming Pressure/destroy target card thing? it's gone).
I did get to Yarijutsu with it once, and I did get to use it's base ability, but apart from that, I felt that it was just clunking up my economy...

It's an attachement I wouldn't mind seeing mid-late game for Kensai, but to start with it in your hand and not see any other weapons?  Suck.

I've tried it in my deck now and it probably won't stay.
Logged

Dragon Clan * Monk * Artisan * Enlightened * Soul of Togashi Kotoha

My gaming-twitter
Mirumoto Jun
Initiate
*
Offline Offline

Posts: 65


Everyone has potential. Yours ends here.


View Profile
Re: [TPW] Rising Sun Blade
« Reply #82 on: July 09, 2010, 06:22:09 AM »

I haven't had a problem with my economy with this in my deck. Then again, I've been pretty lucky lately getting a Secluded Outpost and War Encampement turn 1 and/or 2. Go figure.

That's a good idea, Ujio.
Logged


There are many stances and sword positions, but you only win with just one. - Mirumoto's Niten
Mirumoto Ujio
Grandmaster
*****
Offline Offline

Posts: 1721


Shireikan of Genda's Legion- Currently Wandering


View Profile
Re: [TPW] Rising Sun Blade
« Reply #83 on: July 09, 2010, 07:47:05 AM »

Yeah, happened just that way in a recent game my friend played. Dropped it on a Kondo, got routed, ICTB react, moved back in and opponent had one less way to handle the huge unit.
Logged

4/4
5/8/2
Dragon Clan*Samurai*Jotomon's Shinrai*Monk*Semi-Enlightened*Experienced Milton Waddams*Co-Founder of Genda's Legion*Faber's Army*Unique



Mitsu Yokuni
Grandmaster
*****
Offline Offline

Posts: 1016



View Profile
Re: [TPW] Rising Sun Blade
« Reply #84 on: July 09, 2010, 10:45:42 AM »

Yeah, happened just that way in a recent game my friend played. Dropped it on a Kondo, got routed, ICTB react, moved back in and opponent had one less way to handle the huge unit.

Funny, cause I tried playing with ICTB. I got routed and reattached RSB and moved back in and then he used Overwhelming Pressure to destroy it again and bow my guy.   Roll Eyes
Logged

[
Monk Samurai Duelist Kensai Hero Fire Void Thunder
Mirumoto Ujio
Grandmaster
*****
Offline Offline

Posts: 1721


Shireikan of Genda's Legion- Currently Wandering


View Profile
Re: [TPW] Rising Sun Blade
« Reply #85 on: July 12, 2010, 02:51:06 PM »

1. Sounds like a lot of attachment hate in that deck, and 2. You must have been up against someone with 4 chi while you had 3+1 because I tend to have high enough chi to avoid things like that. Maybe it's the different personalities? I tend to aim for 5 chi if possible, but yeah I suppose not everyone can have all they need to get that high and some clans will have high chi on their guys. Next game, I suppose ICTB to put it on a higher chi dude?
Logged

4/4
5/8/2
Dragon Clan*Samurai*Jotomon's Shinrai*Monk*Semi-Enlightened*Experienced Milton Waddams*Co-Founder of Genda's Legion*Faber's Army*Unique



Mitsu Yokuni
Grandmaster
*****
Offline Offline

Posts: 1016



View Profile
Re: [TPW] Rising Sun Blade
« Reply #86 on: July 12, 2010, 06:59:29 PM »

1. Sounds like a lot of attachment hate in that deck, and 2. You must have been up against someone with 4 chi while you had 3+1 because I tend to have high enough chi to avoid things like that. Maybe it's the different personalities? I tend to aim for 5 chi if possible, but yeah I suppose not everyone can have all they need to get that high and some clans will have high chi on their guys. Next game, I suppose ICTB to put it on a higher chi dude?

It was a Crane duel honor deck and that was the only weapon I had on him.
Logged

[
Monk Samurai Duelist Kensai Hero Fire Void Thunder
Pages: 1 ... 4 5 [6] Print 
TheDragonClan.com  |  Meditation Chamber  |  New Set Discussion  |  Topic: [TPW] Rising Sun Blade « previous next »
Jump to: